On her first day at the Society, Molly was suspended for a week after accidentally using a very vulgar word describing Mr. Pinkerton’s receding hairline.
Summary[edit | edit source]
Molly is a brawler scout, with high Attack and decent Armor.
She can flank enemies for great damage, but is easily hurt by words. She's great for an Aggressive crew but needs someone to take some speech hits.
Captain Perk[edit | edit source]
Stats[edit | edit source]
|Speech Power||21||Speech Defense||0|
Attacks[edit | edit source]
|Ability Type||Attack||Terrify||Try to Encourage||Flank & Shank||Loudmouth|
|Damage Modifier||100%||100%||80%/30% Heal||110%||50%|
|Available at Level||1||1||1||2||4|
|Range||Melee||2 tiles||Melee||Melee||1 around self|
|Extra Effects||N/A||N/A||N/A||Lowers the Armor of the target for 1 turn.||Has an increase of +25% Speech per surrounding enemy.|
|Can only be used when Molly is FLANKING the target! (You flank a target when you and your ally are next to the target, but not next to each other.)||Gives +30% Grit to Molly.|
|Molly will surely pull Aggro of the affected unit for 1 turn.|
Training and Perks[edit | edit source]
|Level||Option 1||Option 2||Ability|
|Start||Rogue - Ambush (unique)||Rogue - Merciless||N/A|
|2||Rogue - Surprise||Athlete - Tenacious||New Ability: Flank & Shank.|
|3||Fighting Dirty - Flank & Shank gains +25% power when the target is Enraged.||Fierce Backstab - Flank & Shank gains +25% power when the target has no friends nearby.||Gain an extra Trinket slot!|
|4||Rogue - Bluffing||Athlete - Tough||New Ability: Loudmouth.|
|5||Combat Crave - Molly gains +10 Attack while your current attitude is Aggressive.||Nerves of Steel - Molly will gain resistance (-50% damage) to Terrified attacks.||N/A|
Spoilers[edit | edit source]
Hidden Characteristics[edit | edit source]
- is brave.
- has had bad experiences with crabs.
Campfire Cards[edit | edit source]
- Tactical Oeuvre (shared with Bia) - 100 Renown per level of Tactician in your crew.
- Master Thief (shared with Harry) - Choose one level 3 Rogue to gain +4 Collect on Rogue Spins.
- Competitive Streak - 30 Collect.
Personal Campfire Story[edit | edit source]
Molly will start a wager with another crew member. During the next expedition, that crew member will get Athlete - Stamina. The next expedition after that, Molly will have to make a roll which gives Study, and regardless of the outcome, this concludes the story.
Special: If played on a character who is a level 2 Athlete already, she will have a severe penalty in the final check. If this check succeeds, the crew will gain 10 Campaign and 5 Collect, and both Molly and the competitor will like each other more. If the check fails, you get nothing and the two dislike each other more.
Personalized Buffs[edit | edit source]
The following permanent buffs related to Molly can be obtained through personal campfire stories:
- Likes Molly: +10% Attack Power. I feel oddly safe.
- Admires Molly: 15% Attack Power. Gain the Rogue - Ambush perk! So tough and dangerous! We could be a cool gang of bandits!
- Wary of Molly: +10% Speech Power. A bit loud...
- Molly's Opposite: +10% Speech Power, +10 Speech Defense, Gain the Diplomat - Customs perk!
Patch History[edit | edit source]
- Molly has a new captain perk! Aside from her cutthroat ability, Rogues will now net you more Collect tokens. (previously: +10% gold from collect)
|Scientists||Anna - Emilia - Earl - Agatha - Phillipe - Min-Jeong|
|Scouts||Harry - Kiwi - Pedrinho - Hatice - Molly - Hojo|
|Fighters||Victor - Dolores - Ivan - Bia - Jan-Piet - Yu|
|Speakers||Yvonne - Kwame - Hildegard - Maria - Charles - Phailin|